Another thing that I did on Ubuntu to make my life easier is to run the following command
ln /usr/lib/pkgconfig/libglfw.pc /usr/lib/pkgconfig/glfw3.pc
The reason is to use the same name for the package config file of GLFW in Ubuntu as in Fedora. This allows me to work with the same Netbeans project file for both distributions.
Note: since Nov-14, 2013, the source to all the tutorials is provided in a single zip package, instead of a package per tutorial. The package contains Netbeans projects for Linux and a Visual Studio solution for Windows (<ROOT>/Windows/ogldev/ogldev.sln). You can get the source package here.
To decrease the development time I'm maintaining only the 'Debug' build in both NetBeans and Visual Studio projects. Getting the 'Release' version up and running is simply a matter of copying the configuration there.
For more information on setting up OpenGL check out the following video tutorials by Frahaan Hussain on Windows and on the Mac.